Skip to content
P Permafrost Pedia Survival · Cold · Biomes
Menu
Comparison

Cold-Weather ClothingvsSurvival Tools

Both are gear entries in the same Permafrost reference set. The table below puts them on the same axes — and the last row is the one that matters: what neither of them can tell you until the build ships.

AxisCold-Weather ClothingSurvival Tools
In one lineLayering is the first survival decision, not a cosmetic one.Tools gate progression: you repair before you can go deeper.
Key points
  • — Scavenge durable fabrics and insulation from factories and frozen cityscapes.
  • — Upgrade scavenged industrial gear with animal hides and furs.
  • — Seal gaps: wind stripping body heat is treated as a separate failure mode from low temperature.
  • — Repair first, expand second — a restored shelter is cheaper than a built one.
  • — Generators centralise heat; expose them and you lose heat faster.
  • — Reclaimed pre-catastrophe technology is the deepest-tier reward.
UnmeasuredWarmth values per garment · Layering slot count · Durability / repair costTool tiers · Repair material costs · Generator fuel burn rate
Reference pageCold-Weather ClothingSurvival Tools

Which one you deal with first

Gear order is a loadout decision: clothing answers the cold directly, tools unlock depth, weapons answer threats you could often avoid instead.

Both entries share the same rule on this site: no number appears unless it is published or measured. The “unmeasured” row is identical in spirit across every comparison page — it exists so you can tell the difference between a wiki that knows and a wiki that guesses.

Data version 2026.09.24 · reviewed 24 September 2026.