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Cold & Frostbite

The cold is the antagonist. It is alive, it is ever-present, and it scales with exposure.

Official framing is unambiguous: "The Cold is your true enemy! The cold is alive and ever-present."

Frostbite, storms and a creeping chill are named as the mechanics that shape every journey.

Preparation, shelter and timing are therefore survival decisions rather than optimisation choices.

Mechanics

  • Exposure accumulates over time — you plan for trip length, not for the current weather reading.
  • Storms are timing events: clear windows are for travel, storms are for crafting and repair.
  • Creeping chill punishes standing still as much as moving badly.

Unmeasured

Not published, not inferable, not guessed:

  • Exact temperature scale
  • Frostbite thresholds
  • Storm frequency and duration

Data version 2026.09.24 · reviewed 24 September 2026.