Cold & Frostbite
The cold is the antagonist. It is alive, it is ever-present, and it scales with exposure.
Official framing is unambiguous: "The Cold is your true enemy! The cold is alive and ever-present."
Frostbite, storms and a creeping chill are named as the mechanics that shape every journey.
Preparation, shelter and timing are therefore survival decisions rather than optimisation choices.
Mechanics
- Exposure accumulates over time — you plan for trip length, not for the current weather reading.
- Storms are timing events: clear windows are for travel, storms are for crafting and repair.
- Creeping chill punishes standing still as much as moving badly.
Unmeasured
Not published, not inferable, not guessed:
- Exact temperature scale
- Frostbite thresholds
- Storm frequency and duration
Data version 2026.09.24 · reviewed 24 September 2026.