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Cold-Weather Clothing

Layering is the first survival decision, not a cosmetic one.

Clothing is the direct answer to the cold system: frostbite, storms and creeping chill are the primary threat in official framing.

Official guidance points at repurposed industrial gear reinforced with hides and furs rather than a single "best" set.

Layering matters because warmth is consumed over time — you dress for the expedition length, not for the current screen.

Mechanics that matter

  • Scavenge durable fabrics and insulation from factories and frozen cityscapes.
  • Upgrade scavenged industrial gear with animal hides and furs.
  • Seal gaps: wind stripping body heat is treated as a separate failure mode from low temperature.

Unmeasured — deliberately blank

These values are not published anywhere official. They are listed so you know exactly which questions the launch build answers, and so no one mistakes inference for data:

  • Warmth values per garment
  • Layering slot count
  • Durability / repair cost
When Early Access opens on 9 October 2026, these get filled in from measurement and the changelog records the version they were measured against.

Data version 2026.09.24 · reviewed 24 September 2026.