This is a gear category reference, not an item database. Permafrost has not shipped, so any page claiming exact warmth values, durability or damage numbers is inventing them. What can be written honestly is how each category functions in the survival loop — and that is what decides what you carry.
No gear category matches that search.
Cold-Weather Clothing
officialLayering is the first survival decision, not a cosmetic one.
Warmth values per garment · Layering slot count · Durability / repair cost
Survival Tools
officialTools gate progression: you repair before you can go deeper.
Tool tiers · Repair material costs · Generator fuel burn rate
Survival Weapons
officialCombat is a consequence of scarcity, not the point of the game.
Weapon list · Damage / durability values · Ammo economy
Why the categories are ordered this way
Clothing comes first because it is the only category that answers the cold directly. Tools come second because they gate progression — you repair before you can go deeper. Weapons come last, deliberately: official copy sets the tone with “no constant gunfire, no fantasy tropes — just winter, isolation, and resolve.”
That ordering is also the practical loadout answer. If you can only upgrade one thing before a long run, it is clothing, then tools, then weapons.
Data version 2026.09.24.