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Comparison

Survival ToolsvsSurvival Weapons

Both are gear entries in the same Permafrost reference set. The table below puts them on the same axes — and the last row is the one that matters: what neither of them can tell you until the build ships.

AxisSurvival ToolsSurvival Weapons
In one lineTools gate progression: you repair before you can go deeper.Combat is a consequence of scarcity, not the point of the game.
Key points
  • — Repair first, expand second — a restored shelter is cheaper than a built one.
  • — Generators centralise heat; expose them and you lose heat faster.
  • — Reclaimed pre-catastrophe technology is the deepest-tier reward.
  • — Expect melee and improvised ranged options rather than a full arsenal.
  • — Avoidance is a valid answer — the environment is the primary antagonist.
  • — Hunting doubles as a material source for clothing upgrades.
UnmeasuredTool tiers · Repair material costs · Generator fuel burn rateWeapon list · Damage / durability values · Ammo economy
Reference pageSurvival ToolsSurvival Weapons

Which one you deal with first

Gear order is a loadout decision: clothing answers the cold directly, tools unlock depth, weapons answer threats you could often avoid instead.

Both entries share the same rule on this site: no number appears unless it is published or measured. The “unmeasured” row is identical in spirit across every comparison page — it exists so you can tell the difference between a wiki that knows and a wiki that guesses.

Data version 2026.09.24 · reviewed 24 September 2026.