Skip to content
P Permafrost Pedia Survival · Cold · Biomes
Menu
Comparison

GlaciervsFrozen City

Both are biome entries in the same Permafrost reference set. The table below puts them on the same axes — and the last row is the one that matters: what neither of them can tell you until the build ships.

AxisGlacierFrozen City
In one lineVertical ice terrain — traversal and falls are the problem.Buried ruins — the highest-value salvage and the highest risk.
Key points
  • — Slips and falls on ice
  • — Sudden weather shifts at elevation
  • — Limited flat ground for shelters
  • — Ice-cached supplies
  • — Reclaimed pre-catastrophe technology
  • — Hostile factions in deep districts
  • — Structural collapse inside ruins
  • — Frostbite during long indoor scavenging runs
  • — Fragile pre-catastrophe technology
  • — Generator parts
  • — Advanced salvage
UnmeasuredTemperature band · Node density · Spawn tables · Loot weightsTemperature band · Node density · Spawn tables · Loot weights
Reference pageGlacierFrozen City

Which one you deal with first

Biome order is a route decision: you go where the salvage you need is, and you accept the exposure that comes with it. Plan the route around shelter spacing, not around distance.

Both entries share the same rule on this site: no number appears unless it is published or measured. The “unmeasured” row is identical in spirit across every comparison page — it exists so you can tell the difference between a wiki that knows and a wiki that guesses.

Data version 2026.09.24 · reviewed 24 September 2026.