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Comparison

GlaciervsIce Forest

Both are biome entries in the same Permafrost reference set. The table below puts them on the same axes — and the last row is the one that matters: what neither of them can tell you until the build ships.

AxisGlacierIce Forest
In one lineVertical ice terrain — traversal and falls are the problem.Dense cover — the safest place to shelter, the worst place to see danger coming.
Key points
  • — Slips and falls on ice
  • — Sudden weather shifts at elevation
  • — Limited flat ground for shelters
  • — Ice-cached supplies
  • — Reclaimed pre-catastrophe technology
  • — Wildlife encounters at close range
  • — Reduced visibility
  • — Getting lost between landmarks
  • — Hides and furs
  • — Wood
  • — Hunting materials
UnmeasuredTemperature band · Node density · Spawn tables · Loot weightsTemperature band · Node density · Spawn tables · Loot weights
Reference pageGlacierIce Forest

Which one you deal with first

Biome order is a route decision: you go where the salvage you need is, and you accept the exposure that comes with it. Plan the route around shelter spacing, not around distance.

Both entries share the same rule on this site: no number appears unless it is published or measured. The “unmeasured” row is identical in spirit across every comparison page — it exists so you can tell the difference between a wiki that knows and a wiki that guesses.

Data version 2026.09.24 · reviewed 24 September 2026.